Thesis: smooth places

In my master thesis I explore the concept of SMOOTH PLACES. These are places that come into being through a meticulous, purposeful process of production, in which other places are copied, referenced, translated, and compressed. Smooth places offer a ‘supreme’ and ‘safe’ experience to consumers. These places are composed out of diverse and dispersed fragments. In this new composition, spatial, material, and temporal disruptions are smoothed out. I have analysed the following three sites to discuss this notion of a smooth place: Pier15 - Indoor Skatepark, Caverne du Pont D’arc - Replica Cave and Politieacademie - Mock-up Town. These are different sites in terms of form and function, but they all speak to the theme of smooth places.

Click here to download 1.INTRODUCTION
Click here to download 2.TRANSCRIPTS
Click here to download 3.TAPESTRY