Thesis: smooth placesIn my master thesis I explore the concept of SMOOTH PLACES. These are places that come into being through a meticulous, purposeful process of production, in which other places are copied, referenced, translated, and compressed. Smooth places offer a ‘supreme’ and ‘safe’ experience to consumers. These places are composed out of diverse and dispersed fragments. In this new composition, spatial, material, and temporal disruptions are smoothed out. I have analysed the following three sites to discuss this notion of a smooth place: Pier15 - Indoor Skatepark, Caverne du Pont D’arc - Replica Cave and Politieacademie - Mock-up Town. These are different sites in terms of form and function, but they all speak to the theme of smooth places.
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